Sequoia, a tech investment firm, has announced that they are investing heavily into DecaartAI, using a demo codenamed Oasis to show off the new generative AI technologies. In this case, DecartAI presented a fully playable version of Microsoft and Mojang’s Minecraft not running on a game engine.
In the demo, the game is not being dictated by logic, claims Decaart. It is being created pixel-by-pixel in realtime through generative AI.
“Oasis takes in user keyboard input and generates real-time gameplay, including physics, game rules, and graphics,” Decaart writes in a blog post. “You can move around, jump, pick up items, break blocks, and more. There is no game engine; just a foundation model.”
It might be more accurate to argue that Oasis is an interactive video that takes input that is different from what is traditionally referred to as a video game. But it might be an example of how game creation is changing due to AI, as the idea of an engine-less model might birth new terms as developers come to grips with the technology.