Bungie CEO faces backlash after announcing 220 employees will be laid off

midian182

Posts: 9,996   +131
Staff member
What just happened? It's a sad case of another day, another round of mass layoffs at a game studio. On this occasion, Destiny developer Bungie has announced it is letting go of 220 employees, or 17% of its workforce. CEO Pete Parsons said the eliminations were due to "financial challenges," which isn't going down well, especially after it was discovered he may have spent over $2.4 million on classic cars after Sony acquired the company, and continued buying them even after the previous layoffs.

Bungie blames the job eliminations on "rising costs of development and industry shifts as well as enduring economic conditions." The Sony subsidiary says it needs to make substantial changes to its cost structure and focus development efforts entirely on Destiny and Marathon.

The cuts will impact every level of the company, including executives and senior leader roles – but not Parsons, obviously.

In what appears to be a way of reducing the number of people being laid off, Bungie is moving 155 people to Sony Interactive Entertainment over the next few quarters. Furthermore, a team working on one of Bungie's incubation projects – an action game set in a brand-new science-fantasy universe – will be spun off to form a new studio within PlayStation Studios.

It was only in October 2023 that Bungie made its last round of layoffs, and the news comes just under two months since the launch of Destiny 2: The Final Shape, which has been well-received.

In December, Bungie devs told IGN that the atmosphere at the company was "soul-crushing" due to fears of more layoffs, extra cost-cutting measures, and a loss of all independence from Sony if Bungie's financials did not improve. Staff said earlier this year that they feared more job cuts were coming.

The latest layoffs have led to many angry posts on social media from current and former Bungie employees. Destiny 2's global community lead Dylan Gafner (AKA dmg04) called the move "inexcusable," and noted that it's a case of "Accountability falling upon the workers who have pushed the needle to deliver for our community time and time again."

"This is hitting people who were told they were valued. That they were important. That they were critical to business success. But none of that mattered," wrote Bungie technical UX designer Ash Duong.

Many have called for Parsons to resign. The calls were amplified when he set his X account to private, but it seems the CEO realized that was making things worse and soon set it to public again.

What's angering people even further is the discovery of what seems to be Parsons' account on a car bidding site called Bring a Trailer. It shows he has spent $2.4 million on classic cars since September 2022, which includes $500,000 since the October layoffs.

Permalink to story:

 
What the hell does it matter if the CEO spends his saved money on cars? How much money the company makes determines how many employees it can keep or not. Has nothing to do with the CEOs saved money. Completely irrelevant to the story of the layoffs. So many people only care about imagery and emotions and not actually about facts.
 
You know what? Nobody really cares... I don't see article about a disgruntled McDonalds ex-employee who took a shat in someones coffee....
 
What the hell does it matter if the CEO spends his saved money on cars? How much money the company makes determines how many employees it can keep or not. Has nothing to do with the CEOs saved money. Completely irrelevant to the story of the layoffs. So many people only care about imagery and emotions and not actually about facts.

And the CEO is getting paid a few million while the company makes profits, yet lays off the employees that actually aid in producing said profits.
 
CEO pay has gone from wild to madness.

If you let go key employees, certain departments stop functioning, fire enough staff, the company seizes to function.

Fire a CEO, your product continues to be made, everything ticks along for quite some time usually.

Yet they’re paid extortionate amounts, I get they also steer the ship, they guide and direct the company at the highest level, but it doesn’t stop functioning, it just stands still until another CEO comes along.

Why are they paid such crazy amounts? Is it simply because they can pay themselves that much so they do? Has greed really gotten that outta hand?
 
Pete gets paid the big bucks because he figured out how to save the company $22,000,000/year while each of those laid-off employees only saved the firm $100,000/year.
 
Very few studios are able to milk just one game for years. And even within this small group, they found very different ways to achieve it.
Fortnight is not a manual on milking one game forever, rather it is an exception.
In addition, there is not a single studio that benefited financially from
embracing certain beliefs and politics. They all end up at the bottom.

"rising costs of development and industry shifts"
I will translate: hiring people who do not contribute to the project and making gaming not about fun and entertainment but
about lecturing a gamer on current liberal trends.
It was never fun, it never helped sell games.
The amazing thing is that after so many studios
that burned to the grown doing exactly this, it
never occurred to the rest, they are doing something wrong.
 
Last edited:
Back