One of the best ways that studios have capitalised on April Fool's Day in recent years is by announcing a seemingly absurd project that couldn't possibly have been greenlit for real, only for it to wind up being a wonderful reality.
This time, retro specialist Nightdive Studios is tackling one of the most ridiculous, polarising FPS games from the '90s: PO'ed.
Launching later this year, PO'ed: Definitive Edition takes the 'classic' 1995 title and gives it a good ol' spruce, revamping the visuals, modernising the gameplay, and even adding in an extra difficulty option for all of you veterans out there.
For the uninitiated, PO'ed sees you take control of a chef who must escape from a hostile alien planet by utilising items such as frying pans, knives, and of course, any extraterrestrial weapons you happen to pick up along the way. It's one of the most absurd games to come out of the '90s, for sure, and likely the reason why Nightdive chose to announce it on April Fool's Day. Bravo, indeed.
Let's check out the key features:
- A plate full of quality-of-life features to enhance the gameplay and fix bugs present in the original game (which can be toggled off)
- Wet your whistle with widescreen support for the HUD and other on-screen graphics
- A new delicious difficulty mode has been added for hardcore players
- 15 appetizing achievements
- A dash of localization support for English, French, Italian, German, and Spanish
- Total freedom! Cruise on foot or fly with your jetpack through 25 wild 3D environments
Most recently, Nightdive Studios released the exceptional Star Wars: Dark Forces Remaster, which we called an 'absolute must-play for fans of far-away galactic conflict'. It bagged a score of 9/10.
We'll be sure to update you on further information as and when we hear it, including PO'ed: Definitive Edition's eventual release date.
Are you excited to check this one out? Did you play the original? Let us know with a comment down below.
Comments 11
Nice. Played this way back in high school on a friend's PC. Give it another try.
If there's room for "Slayers X: Terminal Aftermath: Vengance of the Slayer" then there's definitely room for a remaster like this.
This might be a smaller fun project for Nightdive to work on between big projects too, something for junior devs to start on too.
This is one of those odd 90's fps I never even played or really had an interest in.
I saw it in the magazine, never played it, but it became essential setting of our school-time ttrpgs that '…you are angry cook starting with frying pan as a weapon'.
This was on my list to play on my 3DO. Now I can wait and play it in HD instead. Nightdive freaking rocks! Now if these guys could get their hands on Heretic and Hexen....
Took me a minute to work out how to pronounce that. It's been a years since I've heard someone say pissed off that way, and I don't think I've ever seen it written. The game looks nuts though, so it's going right on my wishlist.
As someone who knows their 90s FPS games... I had never heard of this one until I saw the announcement video on their IG. xD
Next level April Foolery - make a ridiculous claim that has to be an AF gag, then follow up on it.
Would've preferred Nick Newhard's Blood, but I'll take PO'ed as a backup.
I had a 3do but chose to avoid PO’ed as i felt with the mixed(mostly negative) reviews it was too big a risk.
If you’re familiar, you’re probably wondering why i didn’t avoid the greater risk in purchasing the 3do.
The console was actually my roomie’s. I counseled against the purchase , but he bought it anyways. My disdain for Trip’s little-engine-that-couldn’t didn’t prevent me from partaking its dubious pleasures though, and i have a bit of a soft spot for the console, despite its ridiculous daisy-chained controllers.
Space Hulk , Need for Speed, Gex, Total Eclipse, Supreme Warrior, Theme Park, Hell, Samurai Shodown, Lucienne’s Quest(jk, i wish) and Return Fire were all titles i took on to varying degrees of enjoyment. But not PO’ed.
Too insane.
Might have to check it out now, though.
@RupeeClock - It's also likely they may have a smaller side team working on oddities like this so they can take on more projects without encumberment.
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