Skip to main content

Zelda: Tears of the Kingdom first update fixes bugged Closed Door quest

Compared to some other recent AAA releases like Star Wars Jedi: Survivor, The Legend of Zelda: Tears of the Kingdom isn’t bogged down by tons of bugs. That said, no game is immune to having issues, and one of Tears of the Kingdom’s main quests was bugged for some players. Thankfully, the game’s first post-launch update, Ver 1.1.1, fixed that issue. 

Link soon after awakening in Tears of the Kingdom.

The mission in question is The Closed Door, which takes place on the Great Sky Island. To complete it and access the Temple of Time, players must explore the four Shrines, gaining abilities like Ultrahand, Fuse, Ascend, and Rewind in the process. Some players did all of that, but the questline wasn’t cleared and they couldn’t advance the story. According to the Ver. 1.1.1. patch notes, which you can see below, this should no longer be an issue for players.

  • Fixed issue where, sometimes, the player could not clear main quest “The Closed Door,” even if they fulfilled the conditions to advance the quest.
    • If you have already encountered this issue, you will be able to clear the quest by downloading this update data.
  • Several issues have been addressed to improve the gameplay experience.

The second bullet point of these patch notes is quite vague but suggests that Nintendo may have fixed some smaller bugs or exploits present in Ver. 1.1.0. Thankfully, at least for now, the infinite item glitch does not appear to be patched out. While Tears of the Kingdom’s first post-launch update isn’t some grand new content drop, it is a good thing that Nintendo is patching up an already well-polished game even further.

The Legend of Zelda: Tears of the Kingdom is available now for Nintendo Switch.

Editors' Recommendations

Tomas Franzese
Gaming Staff Writer
Tomas Franzese is a Staff Writer at Digital Trends, where he reports on and reviews the latest releases and exciting…
How to defeat Gleooks in Zelda: Tears of the Kingdom
Link battling Gleeok in The Legend of Zelda: Tears of the Kingdom.

The Legend of Zelda: Tears of the Kingdom is full of mystery and wild things to discover, from the depths to the skies and all across Hyrule. One jaw-dropping enemy type is the Gleeok, which is basically a three-headed dragon. These creatures, as you'd expect, are difficult to defeat, posing a challenge to even experienced players. In this guide, we'll show you where to find the Gleeoks and how to defeat them in Tears of the Kingdom.
Where to find Gleeoks
In total, there are 11 known Gleeoks around Hyrule, in the Depths, and in the Sky Islands.
Depths: 1

Hyrule: 8

Read more
All Geoglyph Memory locations in Zelda: Tears of the Kingdom
Link paragliding above a giant geoglyph.

A similar storytelling technique from Breath of the Wild returns in The Legend of Zelda: Tears of the Kingdom, which is using memories to fill in gaps in the narrative. These, like most activities in the game, are not required to actually complete the game but are essential if you want to fully understand the narrative and history of Hryule and its people. There are 11 to find and view on the main map -- none are on a Sky Island or down in the Depths -- with a final Geoglyph appearing only after you've collected all the others. These appear as giant pictures of figures when viewed from above (hence the name), with a Dragon Tear somewhere on the figure you need to interact with so we will refer to them based on the image they depict, but you are able to find the first 11 in any order you wish. If you're ready to dive into some memories in Tears of the Kingdom, here's where you can find all the Geoglyph Memories.
All Geoglyph Memory locations

King Rauru Geoglyph
This Geoglyph is to the west of Hyrule Castle, with the actual Tear being on Rauru's right eye.

Read more
Tears of the Kingdom’s Ultrahand creations reveal its biggest strength
the legend of zelda tears kingdom review boat

The Legend of Zelda: Tears of the Kingdom has only been out for a few days, and players are already stretching the limits of what its Ultrahand system can do. From Korok-torturing crucifixes to trojan horses to NSFW robots, Ultrahand can clearly do a lot more than open doors or create simple vehicles. Tears of the Kingdom is a testament to how games that rely on the player’s creativity are so magical and how they quickly get ridiculous and go viral.

Tears of the Kingdom also stands in contrast to most other games that offer that type of player experience. Player creations like this are usually labeled as “user-generated content” and take center stage in creation-focused games like Dreams and Meet Your Maker, as well as more monetizable ones like Fortnite and Horizon Worlds. However, Tears of the Kingdom stands out as a tremendous single-player adventure, reminding us of the type of creative joy that only games can deliver.
The joy of creating
I’m not the best at creating things in Tears of the Kingdom, but even I have some fun anecdotes that have to do with my Ultrahand builds. I spent hours trying to build a complicated ramp for a ball in a Shrine puzzle, only for the simplest two-platform build to work way better immediately. Later, I made a little flying machine to bring a Korok to his friend, but accidentally fell off and was left watching as the Korok and vehicle crashed into the side of a mountain.

Read more