At this exact moment, I’m writing to take a break from the “throes of a job search, after an unexpected, no-fault layoff.” That’s what I say in interviews to signal that, yes, I am doing my best to fill my employment gap as soon as I can, and that this past wave of layoffs is but a temporary sidestep in my otherwise diligent attempts to return to corporate life.
Sound familiar?
This will certainly not be the last cycle of tech layoffs, with almost 120,000 tech startup employees cut in the first three months of 2023, joining the 160,000 let go in 2022. While representing a small percentage of the US labor force, those affected by these layoffs span from recent hires to executive leaders—an unfortunate reminder that who and what is considered “essential” is at the whims of shifting business prerogatives.
And it’s not smooth sailing for those who’ve “survived.” From mandating that employees return to office to cutting HR staff, tech companies are doomsday prepping by cutting expenses and benefits in drastic ways, following pressure to perform for shareholders.
Pressure is extremely high for those who remain, whether it’s managers at Meta asked to point fingers at the lowest performers, or one Twitter employee (who was let go in a subsequent round of layoffs) who went viral for sleeping on the floor. Current employees exist in limbo-like turmoil, struggling to meet rising expectations and fill the gaps of a downsized workforce, all while coping with industry-wide low morale.
While we can only speculate about what’s to come, I find myself looking for ways to process, escape, and heal in this moment of job searching. I find myself coming back to 2020’s Going Under, a sleeper hit and first title from Aggro Crab that is, at its core, hilarious, playable anti-capitalism.
Available on Switch and PC, Going Under is a colorfully pixelated dungeon crawler set in a peak Silicon Valley tech startup: a fizzy drink company called Fizzle that has made a hard pivot into the meal replacement category. You play as Jackie, an unpaid marketing intern, coming into a fundamentally broken workplace, baited with the promises of internship experience and (eventual) mission-driven work. In order to fulfill her dream of having employee-sponsored health insurance, she needs to do as she is told, no questions asked.
We quickly learn that at Fizzle, “intern work” looks a little different than getting coffee for your boss. Jackie’s first task is to kill the monsters who casually threaten to escape into the headquarters—all before that day’s company-wide stand-up meeting.
The game delivers fighting mechanics in a style similar to Breath of the Wild, with objects you can find in an office: coffee pots, desk toys (including a Rubix cube), paper reams, bricked phones, and the literal kitchen sink. It makes for surprisingly challenging play, no matter your weapon of choice, and offers a range of office settings for you to button-mash a former employee’s head in with a stapler.