DUBLIN–(BUSINESS WIRE)–The “Global Fitness App Market (2020-2025) by Type, Gender, Platform, Function, Geography, Competitive Analysis and the Impact of Covid-19 with Ansoff Analysis” report has been added to ResearchAndMarkets.com’s offering.
The Global Fitness App Market is estimated to be USD 5.23 Bn in 2020 and is expected to reach USD 11.52 Bn by 2025, growing at a CAGR of 17.1%.
Key factors such as increasing emphasis on maintaining a healthy lifestyle, increasing use of smartphones, tablets and wearable devices, and increasing awareness about diet-related diseases are driving the growth of the fitness app market. Also, the easy accessibility and time-based flexibility to fitness-related information have enhanced the growth of the market.
However, factors such as the technical issues in apps and the high cost of the apps are likely to restrain the market growth. Moreover, high competition among the app developers with the presence of different alternatives are some major challenges to the market.
Recent Developments
1. Under Armour stated that it is selling off MyFitnessPal to investment firm Francisco Partners for USD 345 million a bit lower than it paid for the connected fitness app and platform back in 2015. – 2nd November 2020
2. Fitbit has launched Fitbit Ace 3, the next-generation activity and sleep tracker for kids ages 6+ to get active and build healthy habits with the whole family. – 9th March 2021
Why buy this report?
- The report offers a comprehensive evaluation of the Global Fitness App Market. The report includes in-depth qualitative analysis, verifiable data from authentic sources, and projections about market size. The projections are calculated using proven research methodologies.
- The report has been compiled through extensive primary and secondary research. The primary research is done through interviews, surveys, and observation of renowned personnel in the industry.
- The report includes in-depth market analysis using Porter’s 5 force model and the Ansoff Matrix. The impact of Covid-19 on the market is also featured in the report.
- The report also contains the competitive analysis using the Competitive Quadrant, the analyst’s proprietary competitive positioning tool.
Key Topics Covered:
1 Report Description
2 Research Methodology
3 Executive Summary
4 Market Overview
4.1 Introduction
4.2 Market Dynamics
4.2.1 Drivers
4.2.1.1 High emphasis on maintaining a healthy lifestyle
4.2.1.2 Increasing use of smartphones and tablets and wearable devices
4.2.1.3 Increasing awareness about diet related diseases
4.2.1.4 Easy accessibility and time flexibility to fitness, nutrition and information
4.2.2 Restraints
4.2.2.1 Technical issues in apps
4.2.2.2 High cost of apps
4.2.3 Opportunities
4.2.3.1 Emerging markets
4.2.3.2 Rising investments in fitness apps
4.2.3.3 Growing demand for real-time data
4.2.3.4 Growing demand for fitness apps for different purposes
4.2.4 Challenges
4.2.4.1 Inaccurate data results of tracking and/fitness
4.2.4.2 High Competition
4.2.4.3 High data requirements from the consumers
4.3 Trends
5 Market Analysis
5.1 Porter’s Five Forces Analysis
5.2 Impact of COVID-19
5.3 Ansoff Matrix Analysis
6 Global Fitness App Market, By Type
6.1 Introduction
6.2 Exercise & Weight Loss
6.3 Activity Tracking
6.4 Diet & Nutrition
6.5 Muscle gain
7 Global Fitness App Market, By Function
7.1 Introduction
7.2 Activity Tracking
7.3 Medication Adherence
7.4 Disease Management
7.5 Lifestyle Management
8 Global Fitness App Market, By Gender
8.1 Introduction
8.2 Male
8.3 Female
9 Global Fitness App Market, By Platform
9.1 Introduction
9.2 iOS
9.3 android
9.4 Windows
10 Global Fitness App Market, By Geography
11 Competitive Landscape
11.1 Competitive Quadrant
11.2 Market Share Analysis
11.3 Competitive Scenario
11.3.1 Mergers & Acquisitions
11.3.2 Agreement, Collaborations, & Partnerships
11.3.3 New Product Launches & Enhancements
11.3.4 Investments & Funding
12 Company Profiles
12.1 Adidas AG
12.2 ASICS Digital Inc.
12.3 Azumio Inc.
12.4 BetterME.
12.5 FitNow Inc.
12.6 Google LLC
12.7 Nike Inc.
12.8 Samsung Electronics Co. Ltd.
12.9 Under Armour Inc.
12.10 YAZIO GmbH.
12.11 Noom
12.12 Polar Electro
12.13 MyFitnessPal, Inc.
12.14 Kayla Itsines
12.15 Willow Tree, Inc.
12.16 Fooducate
12.17 Fitbit, Inc. (Google)
12.18 FitnessKeeper (Asics)
12.19 Grandapps
12.20 Motorola Mobility LLC (Lenovo)
12.21 Aaptiv Inc
12.22 Appinventiv
13 Appendix
For more information about this report visit https://www.researchandmarkets.com/r/ezmlob
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