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Garlic

‘Garlic’ – A Battle-Filled Climb to Profess Your Love (Lust?)

Posted on July 7, 2021June 28, 2021 by Joel Couture

Garlic follows a boy who’s not interested in wishes, but the Goddess granting them. Can you seduce someone when you’re punctured by spikes, though?

There’s a Sacred Tower where a Cyber Goddess lives (or at least hangs out, as I can’t see many reasons for her to stick around when there’s no wishes to be granted). She grants wishes to folks who climb the tower, which seems pretty cool. Except you’ll probably die in the climb, so you’re gonna want to be REALLY sure you want that wish. Well, turns out that a certain onion-headed boy (named Garlic, which is odd) has a massive crush on the Cyber Goddess, so he’s out to seduce her instead of get a wish. Well, I hope that’s what he’s interested in. Wishing someone loved or lusted after you is kind of gross and weird.

Garlic

So, now you’ve gotta help him with the climb. He’s pretty acrobatic, thankfully, so you’ll be dashing, wall-climbing, and smashing things with your head. Especially that last part, as your noggin is a very deadly weapon and a great means of getting around. Using these tools, you can clobber creatures, dodge pits, and hopefully keep from getting perforated by spikes. It’s not going to be an easy journey (but the Steam page mentions being generous with checkpoints, so hopefully it won’t be too frustrating), but if you’re willing to help this guy shoot his shot with a Goddess, you have to believe in yourself.

Garlic looks super sharp (and kinda ridiculous) in motion, so I’m very excited to see how the guy’s journey turns out. Although I wonder how healthy it is to hit things with your head so much.

Garlic is available now on Steam.

Joel Couture

Joel has been covering indie games for various sites including IndieGames.com, Siliconera, Gamasutra, Warp Door, CG Magazine, and more over the past seven years, and has written book-length studies on Undertale and P.T.. Joel is constantly on the lookout for digital experiences that push the boundaries of what games can be, and seeks to delve into the creative process, meanings, and emotion labor that goes into the work of artists worldwide.

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