Playing The Elder Scrolls V: Skyrim on survival mode is about 'earning the triumphs'

Paul Fidalgo
·3 min read
The Elder Scrolls V: Skyrim
The Elder Scrolls V: Skyrim

It’s freezing. I can't stop shivering. I’m in the middle of a snow-blighted wasteland, and everything is white. It would be hard to tell day from night if not for the fact that night is much colder.

My only source of heat is some threadbare clothing recently issued to me.

I'm exhausted and starving, but carrying precious little food. My school is not all that far off, but the last time I tried to take shelter there, a mob of criminals tried to kill me.

There is a world of safer, warmer places I could go, but I am on foot in this blizzard, and I don’t think I would survive the walk.

It doesn't help matters that we reptilians are especially sensitive to cold.

Argonian Archer character.
Argonian Archer character.

I'm playing "The Elder Scrolls V: Skyrim," but with a twist: I've activated its official "survival mode," which adds a slew of extra hindrances to the normal game experience.

My character can not only be hurt by the usual melee and magi, but by much more banal forces: hunger, fatigue and extreme temperatures. Skyrim's survival mode requires one’s would-be dragon-slaying adventurer to eat at regular intervals, keep the cold at bay, and sleep.

Argonian Archer character.
Argonian Archer character.

OK, fine, so you carry a lot of food, bundle up, and rest whenever you can. Except that survival mode also significantly reduces your character's maximum carrying capacity, so inventory management becomes an even bigger headache than it normally is. You also can’t just plop down on the ground and sleep; you have to find an inn or a friendly house or eventually learn how to craft camping supplies – supplies which, of course, use up carry weight.

You’d think the "Dragonborn" would be a little more, you know, hardy.

Survival mode = sweeter victories

Though often maddening, having the game layered with these additional handicaps has been oddly illuminating, and my victories – now much fewer and further between – are all the sweeter.

Along with heightened difficulty, survival mode also brings a heavy helping of tedium. For example, the raw consumption of real-world time taken up by simply going from point A to point B. If you want to go from one major area to the other, you have to hoof it; there’s no "fast travel." So there's a good deal of planning that goes into every task.

You need to consider your current levels of fatigue, and decide whether to sleep first, and then take a guess at whether you might be able to find places to stop on the way to rest and restock on food and supplies.

Maybe your best fighting gear isn’t sufficient to hold back the elements, but you can only carry so much, so you have to choose.

Argonian Archer wedding to a High Elf.
Argonian Archer wedding to a High Elf.

It's like planning for road trips, plotting out stops for food and overnight stays. Except you're not driving. And you might get killed by something called a Deathlord.

But because of the additional drudgery imposed by survival mode, I’ve found that I’ve done much more exploring than I had when I was much more powerful and less apt to get killed. Indeed, forced foot travel in Skyrim necessitates exploration, trudging one’s way across vast expanses of a fantasy world that has been littered with surprises and mysteries, many I had missed when playing under normal circumstances.

Exploring the world

Argonian Archer in the field.
Argonian Archer in the field.

Even seemingly impossible quests have been deeply satisfying, in that they have asked much more of me as a strategist. No more can I trust in my character’s durability to withstand an onslaught of enemies, nor count on supernatural levels of stealth to save me. I had to take each chamber, each corridor, each corner as its own quest, always mitigated by my ever-dwindling resources.

Playing Skyrim on survival mode has helped me appreciate what's required of all of us when we want to accomplish anything meaningful. We don’t have unlimited resources or capacity. We need to make difficult choices about what we will keep and what we will leave behind; what we will dare to attempt, and what we must wait to pursue; what ideals we will hold fast to, and which ones we will have to abandon.

Sometimes the tedium does overpower the fun. But then I find a new location I'd never known about, or overcome some challenge I never thought I could, and I think of how much more meaningful those victories are.

And if my lizard-guy ever gets far enough to own a home, adopt a child, marry, earn a lordship or several – and maybe save the world I’ll know that for each of those triumphs – he'll have truly earned it.

Paul Fidalgo is a writer, performer, and communications professional living in Maine. Skyrim and Civilization VI are the games he's sunk the most time into, and you can find him on Twitch as IrregularPaul and on Twitter as @paulfidalgo.

The views and opinions expressed in this column are the author's and do not necessarily reflect those of USA TODAY.

Share your own gaming story

This article originally appeared on USA TODAY: Why you should play Elder Scrolls V: Skyrim on 'survival mode'