Assassin's Creed Valhalla is getting even bigger, with a 1.2.1 title update that will lay the groundwork for Wrath of the Druids. But it's not all prep work, as the patch will also add a handful of new skills, some significant bug fixes, and more. The patch will be available on all platforms tomorrow, April 27, at 5 AM PT / 8 AM ET.

Perhaps the most notable new additions will be a set of three of new skills you can use in your upgrade tree. Each of them are focused on letting you ignore hits while performing certain actions, and they'll refresh on a timer after a few seconds. Cold Rage lets you ignore hit interruptions with successive regular melee attacks. Eye of the North prevents flinching from hits while aiming with your bow. And Intense Rage lets you ignore interruptions while using your off-hand parry or special attack.

The update will also add the ability to toggle the cinematic camera during finisher moves, applies Bayek and Altair's outfit to the transmog system, and fixes some bugs around the Brewing Storm mission. It also adds a bunch of new fish species previously missing from the game.

The patch will be roughly 5-8 GB on PlayStation platforms, 14 GB on PC, and 12-16 GB on Xbox platforms. You can read the full patch notes below.

The Wrath of the Druids expansion is coming May 13. That first piece of paid expansion content will take Eivor to Ireland to uncover the secrets of a druidic cult. It's included in the $40 season pass, which will also include the planned Siege of Paris expansion this summer. Ubisoft has acknowledged that its content updates for Valhalla haven't been great, and plans to take more time refining each one.

Assassin's Creed Valhalla 1.2.1 Patch Notes

NEW CONTENT

Added support for Wrath of the Druids, preparing the game for the expansion release on May 13. (a separate download is required on release day.)

New Skills

Game Improvements

Miscellaneous

Balancing

Quests, World Events, and Side Activities

Graphics, Audio, and Animation

River Raids, Jomsvikings, Raids

Gameplay, Combat, and AI

World

User Interface/HUD

Performance and Stability

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