Mortal Kombat Reboot Movie Director Says the Story Won't Deviate Too Far from the Games

The new Mortal Kombat movie is set to release in the coming weeks. In a press event (via Gamespot), director Simon McQuoid shared that the movie will amplify the game’s lore and not stray too far from the source material.

McQuoid said, “What I wanted to do – and Greg [Russo], the writer, said this even going in very early – is that we shouldn't be changing fundamentals. We can add a bit to help amplify lore and amplify stuff that is within.” One of the changes have already been revealed in the trailer. McQuoid explained, “One is the example you've seen, which is Sub-Zero takes Jax's arms. Now we know that was Ermac and there's even been other slightly different iterations of that through the years. But in this particular story, I needed to inform Sub-Zero as much as I needed to inform how Jax loses them.”

The new movie doesn’t include exact pieces of established lore due to time constraints that come with making a movie. The director said, “[The lore is] so complex that a film can't really house a lot of it," he said. "So there's a lot of it that's just not there. It doesn't mean we're not truthful to it, it's just that we couldn't touch everything. So [we] just tried to be as truthful and as true to that as we could when we talk about stuff. And as we sort of put it within the the film story construct, the sort of structure of our film, we had to consider, 'Is this too complex?'”

McQuoid explained that the writers had written a scene in script, which never got filmed. He said, “There was a whole scene that we took out that was really digging in deep simply because it was taking too much bandwidth. It was doing lore really high service--like fans would be super, super happy. And we never shot it. So it doesn't exist. It's just something we considered. But it was taking up too much bandwidth for driving our film forward, it was just wrong just on a film sense.”


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