Hitman 3's 'A Death in the Family' mission is a Hitman level like no other, allowing the player the opportunity to take on the role of a master detective, collect clues and alibis, and solve a locked room murder mystery with multiple possible outcomes.
In the video above, Hitman 3 level designers Toke Krainert and Victor Rasmussen break down the development of the game's unforgettable Dartmoor mission and how they reworked familiar Hitman mechanics to allow players to catch a killer.
From initial conception to their favourite secrets, Toke and Victor detail the challenges and opportunities that come with crafting a compelling murder mystery narrative, as well as how the foreboding Thornbridge Manor was designed.