With the release of the Season of the Chosen, Bungie put out a big update to Destiny 2 that made several major adjustments and fixed a bunch of bugs. Not all those changes made it into the patch notes for Update 3.1.0, though--including one that removed an annoying bit of dialogue that's been plaguing the game since it was first released.

That piece of dialogue comes from Suraya Hawthorne, the Clan vendor in the Tower, and plays every time you complete Hawthorne's weekly clan challenge. In its This Week at Bungie blog, the developer noted that the dialogue has now been removed. Presumably, all Guardians are currently rejoicing.

The Hawthorne dialogue has been exactly the same since the release of Destiny 2, and even though three years of story advancements have come and gone since then, Hawthorne would still spend quite a while talking about players' accomplishments from the conclusion of Destiny 2's vanilla story campaign, the Red War. But the issue wasn't just that Hawthorne's dialogue hasn't been updated in three years--it's that you would hear it a lot.

Players have been complaining about Hawthorne's dialogue for a while, because whether we wanted it or not, Hawthorne always had time to explain. Each week, players can complete a challenge for Hawthorne that has you contributing a certain amount of experience points to your clan to help level it up. The challenge is pretty easy to knock out just by playing the game and comes with a solid loot reward, so if you're playing on any given week, you were probably visiting Hawthorne at least once by the end of it. For players running two or three characters, the result was visiting Hawthorne over and over again most weeks for years, hearing the same dialogue every time.

This isn't the first time a repeated bit of dialogue has become a thing for Destiny players. Many got so familiar with Zavala's opening speech for a Destiny 1 Strike, Cerberus Vei III, that it became a meme--and then Bungie joined the joke by turning the speech into a t-shirt.

Destiny 2 News And Guides

Destiny 1 also featured the line "I don't even have time to explain that I don't have time to explain" from the Exo Stranger. It also turned into a joke that Bungie got in on when it released a gun called No Time To Explain in the Taken King expansion. (The Exo Stranger is back in Destiny 2's Beyond Light expansion and she's much more articulate this time around.)

And before that, the line "That Wizard came from the moon!" turned into a joke after it was featured in the game's alpha. Bungie once again was willing to laugh at itself a bit, printing the line on a t-shirt it sold for charity--but it did also remove the line from the game.

Check out the additions to Update 3.1.0's patch notes below.

Update 3.1.0 Additional Patch Notes

Rituals

Reputation

Gambit

Crucible

New Light

Risk/Reward (Riskrunner)

Forsaken Campaign

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