Gotham Knights Combat System Redesigned to “Work Well” in Co-Op: WB Montreal

Warner Bros. Montreal’s much-anticipated upcoming title, Gotham Knights, is expected to release this year. Unlike the Batman: Arkham series, Gotham Knights has a different approach, which allows co-op gameplay using four characters including Batgirl, Robin, Red Hood, and Nightwing.

While speaking to Gamesradar, Gotham Knights executive producer Fleur Marty said, “We have entirely redesigned the combat system in order for it to work well in co-op. Of course, we're still a brawler, and some of the mechanics won't feel totally alien for people who played and enjoyed the Arkham series, but it is in many ways very different.”

Creative director Patrick Redding said, “The two-player dynamic fits the fantasy and the Gotham City setting. The 'duo' or team-up is such a central feature of the universe that there's a literal shorthand for it in the comics, animation, film, and TV versions. Gotham is a city of alleyways and rooftops, so the footprint for gameplay needs to be compatible with that.”

Marty further explained, “The game allows you to switch to a different character pretty much any time you want, as long as you go back to The Belfry to do so. Since the story progression is shared between all the characters, it also makes sense that you don't have to level them up from scratch every time you want to switch. It also stays very coherent in terms of our narrative. Since the other members of the Batman family are always present in some way in the background, while you're out in the world fighting crime or unravelling the mystery, they don't stay inactive. So it makes sense that they are also progressing and getting stronger.”