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E3: Cloud gaming - a brief explanation of what is involved
Until now, big budget video games have most commonly been played by consumers who bought a physical copy of the titles or downloaded them to be run off local storage.
But the console-makers and others - including Google - are pushing an internet-based alternative that promises faster start times among other advantages.
Chris Fox reports from the E3 video games expo in Los Angeles.
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12 Jun 2019
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