Activision price target upped to $93 from $80 at Benchmark
Activision price target upped to $93 from $80 at Benchmark
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Activision price target upped to $93 from $80 at Benchmark
Twitter Inc. head of corporate communications Kristin Binns is heading to Activision Blizzard Inc. , Activision said Thursday. Activision was up more than 1% in late afternoon trading to $77.79. Binns will serve as Activision's chief communications officer and senior vice president and will oversee global communications. Binns will start in July after working at Twitter since September, 2016. Activision stock is up 23% this year, as the S&P 500 index gained 3.8%.
Shares of Activision Blizzard Inc. and Take-Two Interactive Software Inc. are up 2% and 2.4%, respectively, after Morgan Stanley analyst Brian Nowak penned an upbeat note with his thoughts on the E3 convention. On Activision, Nowak highlighted management's "bullish" comments on new mobile games based on Blizzard titles as well as improvements in the company's King advertising business. He was also optimistic about Activision's Overwatch League, an e-sports venture. "We believe OWL has over-delivered on its minimum audiences with Twitch and will generate $120mn in its 2-year contract," Nowak wrote. As for Take-Two, Nowak pointed to management's continued focus on the launch of Red Dead Redemption 2. He sees "room to grow" for the company's NBA2K League. Nowak and his team "favor" Activision and Take-Two to other publishers. Activision's stock is up 34% over the past 12 months, while Take-Two shares have gained 63% and Electronic Arts Inc. shares have risen 32%. The S&P 500 is up 14% in the past year.
LOS ANGELES -- The biggest game of the year is coming to the hottest console right now. Nintendo Co. is bringing the combat-survival game "Fortnite" to the Switch, securing the most talked-about game as the company hopes to carry strong sales for its videogame console through the machine's second year.
Electronic Arts Inc. for the first time will let people subscribe to play its newest PC games, embracing a model analysts believe could eventually alter how people access and select which games to play.
Activision Blizzard Inc. said Thursday that it would release "Call of Duty: Black Ops 4" on Oct. 12 and that the game would feature a battle-royale mode like the one that can be found on "Fortnite," a popular free game. The company is calling this new battle-royale mode Blackout. "We believe the use of 'Call of Duty' intellectual property could differentiate Blackout from Fortnite and other competitors," wrote Piper Jaffray analyst Michael Olson. "We also believe 'Call of Duty' has the advantage of an already large and enthusiastic player base that was reinvigorated with last year's 'Call of Duty: WWII.'" Activision shares ended up 1.9% in Thursday trading. The stock is up 32% over the past 12 months, while the S&P 500 has gained 15%.
Activision Blizzard Inc. shares fell 5% after its earnings results were inadvertently released early, and the stock was halted as the first-quarter numbers were officially released during the regular session. Activision stock resumed trading at 3:30 p.m. Eastern time and shares rebounded. The company reported first-quarter net income of $500 million, or 65 cents a share, compared with $426 million, or 56 cents a share, in the year-ago period. Adjusted earnings were 38 cents a share. Net bookings rose to $1.38 billion from $1.2 billion in the year-ago period. Analysts surveyed by FactSet had estimated adjusted earnings of 34 cents a share on net bookings of $1.34 billion. Total GAAP net revenue rose to $1.97 billion from $1.73 billion in the year-earlier period. The company said it expects second quarter adjusted earnings of 31 cents a share on net bookings of $1.35 billion. Activision stock has gained 2.5% this year, with the S&P 500 index falling 1.4%.
Activision Blizzard shares halted, down 5.1% at $64.92, for pending news
Activision Blizzard started at neutral with $70 stock price target at J.P. Morgan
Shares of Electronic Arts Inc. are up 1.9% in premarket trading Friday after analysts praised the organizational changes announced by the company after market close on Thursday. CFO Blake Jorgensen will now also serve as COO, Matt Bilbey will become the executive vice president of strategic growth, and Laura Miele will become chief studios officer. All three have been EA employees for some time and are being promoted to new roles. "With the reshuffled roles, we remain confident in EA's ability to execute on its various strategic initiatives, including its connected player network, PC subscription offering, expanded partnership opportunities in Asia, and designing games for the future," William Blair analyst Ralph Schackart wrote. He rates the stock at outperform. BMO Capital Markets analyst Gerrick Johnson said in a note to clients that the changes could help EA better address operational issues: "Management cited quicker response times and an increased focus on providing its player base with the entertainment it wants. We think this could be a reference to consumer pushback to the initial 'pay-to-win' mechanic in Star Wars Battlefront II in-game monetization." EA shares are up 36% over the past 12 months, while Activision Blizzard Inc. shares have gained 39% and Take-Two Interactive Software Inc. shares have risen 70%. The S&P 500 is up 14% over the past year.
Shares of Electronic Arts Inc. are up 2.8% in Monday trading after Stifel analyst Drew Crum reiterated his upbeat view of the company's prospects and dismissed concerns that the popular "Fortnite" game, made by privately held Epic Games, posed a material threat to EA. "'Fortnite' is VERY popular right now, but the sky isn't falling for EA," Crum wrote. "We're not dismissing Fortnite, but also think the absence of any major releases (since November) has probably had some affect on its success." Crum said that his recent meetings with management indicated that the company is "happy" with engagement levels for its major franchises. The company singled out "Battlefield 1" and FIFA Ultimate Team, according to Crum, who thinks the title will benefit from the World Cup this summer. EA shares are up 40% over the past year, while Activision Blizzard Inc. shares are up 41% and Take-Two Interactive Software Inc. are up 76%. The S&P 500 has gained 12% in that time.
Jefferies analyst Tim O'Shea reiterated his positive view of Activision Blizzard Inc. late Tuesday, with the videogame publisher's stock down 9% from its Match 9 high of $78.22. Shares of Activision have come under pressure in recent days due to concerns about Fortnite, a game made by privately held publisher Epic that could be eating away at engagement in Activision games. While O'Shea contends that this may be the case, he thinks that fears about Fortnite's popularity limiting Activision's monetization potential are "overblown" and recommends buying the dip on Activision's stock. "We continue to believe Activision is building a Disney-style entertainment business for the 21st century, but with higher margin," O'Shea wrote. As for Fortnite, he believes Amazon.com Inc. is benefiting from the game's surge in popularity, given that Fortnite "is setting audience records on Twitch," which Amazon owns. He also notes that Tencent Holdings Ltd. reportedly owns a large stake in Epic. Activision shares are up 48% over the past 12 months, while the S&P 500 is up 16%.
Last week’s E3 videogame conference left behind what appears to be a powerhouse late-2018 half for the industry.
Nintendo is bringing the combat-survival game “Fortnite” to the Switch, securing the most talked-about game as the company hopes to carry strong sales for its videogame console through the machine’s second year.
Microsoft is investing in five videogame studios, moving to address a longtime criticism that its Xbox One console doesn’t have enough exclusive games.
Electronic Arts soon will let people subscribe to play its newest PC games, embracing a model analysts believe could eventually alter how people access games and choose which ones to play.
A popular videogame-download store lowered its bar last year to make it easier for developers to hawk their creations. It ended up letting in a game that involved shooting up a school.
Next week’s annual E3 expo draws attention to explosive growth as giant game makers ride high with robust profits and soaring stock prices.
Videogame developers in Japan are creating more U.S. hits, like “DanMachi” and “Persona 5,” with compelling stories and anime-style animation that resonate with Americans raised on Pokémon and Yu-Gi-Oh!
The console is still selling—and it’s got a big hit.
Four analysts offer their views on who will benefit from the legalization of sports betting outside Nevada
The new players it’s bringing in could boost videogame companies that build on its success.
The best-paid CEOs don’t necessarily run the best-performing companies, and the corporations posting the best shareholder returns score in the middle of the pack in terms of CEO pay, according to a WSJ analysis.
It takes more than a Fortnite to shoot down Call of Duty. But what happens when even more bullets start flying
Among the companies with shares expected to trade actively in Friday's session are CBS, Twitter, Tesla, Nike, Berkshire Hathaway and Newell Brands.
Dow Jones Newswires, operated by The Wall Street Journal’s publisher, prematurely published headlines on Activision Blizzard’s quarterly earnings, including an incorrect revenue figure.
Activision Blizzard’s revenue and profit rose by double-digit percentages thanks to increased in-game spending in key titles such as “Call of Duty: World War II” and “Candy Crush Saga.”
A top adviser for U.S. high-school athletics and activities has recommended schools adopt esports programs to go along with traditional after-school pursuits like football, music and debate.
The impact of the surprise gaming phenomenon “Fortnite” on rival video-game makers should become more clear over the next couple of weeks when quarterly results are reported.
But it’s too early to call it an evolutionary step for the industry.
Investors rushed out of the biggest names in the tech industry, the latest sign that scrutiny from lawmakers and regulators, backlash from consumers and flagging share performance is threatening to undermine their dominance in the stock market.
The success of “battle royale” games has shaken up the industry in early 2018.
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Activision hires Twitter's Binns as comms chief
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Video Game Stocks' Fear Of Fortnite And PUBG Is Misplaced
Nintendo is bringing the combat-survival game “Fortnite” to the Switch, securing the most talked-about game as the company hopes to carry strong sales for its videogame console through the machine’s second year.
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Activision Blizzard (ATVI) rides video game enthusiasm higher.
Today's Free Research Reports Coverage on Activision Blizzard and Three More Multimedia & Graphics Software Stocks
Activision Blizzard Appoints Kristin Binns as SVP, Chief Communications Officer
Comcast and Activision Partner to Provide Hands-on Multiplayer Gameplay for Call of Duty®: Black Ops 4 Ahead of Official Release
Things Are about to Get N. Tense! Crash Fans Get Brand-New “Future Tense” Level in Crash Bandicoot N. Sane Trilogy
Activision and FromSoftware Announce Sekiro: Shadows Die Twice Set to Arrive in Early 2019
Activision Invites Gamers to Play Its Incredible Games Lineup at Electronic Entertainment Expo 2018
Destiny 2 Takes Players to the Lawless Edge of Our Solar System with Next Chapter, Forsaken
Free Post Earnings Research Report: Activision Blizzard Delivered Record First Quarter Revenues, Net Bookings, and Operating Cash Flow
Overwatch League™ Grand Finals Sells Out Barclays Center
Activision Blizzard Announces Sale of Special Call of Duty®: WWII Fear Not Pack to Support the Placement of Veterans into High Quality Jobs
Activision Blizzard and the Call of Duty™ Endowment Named a 2018 Halo Award Winner
Call of Duty: Black Ops 4 Community Reveal Most Watched Game Reveal in Call of Duty History
Hasbro Joins Blizzard Entertainment’s Overwatch® in the Fight for the Future as Master Toy Licensee
Activision Blizzard Consumer Products Group Brings Franchises of the Future, Esports and Fan-Favorite Properties to Licensing Expo 2018
Call of Duty: Black Ops 4 Delivers Game Changing Experience with Deepest, Most Engaging Call of Duty Ever
Team from Laval University Wins Heroes of the Dorm® National Championship
The Call of Duty™ Endowment Opens Its 2018 “Seal of Distinction” Submissions for U.S. and U.K. Organizations
Overwatch League™ Grand Finals to Be Held at Barclays Center in Brooklyn
Destiny 2 Expansion II: Warmind Brings New Gear, Endgame Content, and Activities to Players
Activision Blizzard, Inc. engages in the development and publication of interactive entertainment. It operates through the following segments: Activision, Blizzard, and King. The Activision segment develops and publishes interactive software products and entertainment content, particularly for the console platform. The Blizzard segment develops and publishes interactive software products and entertainment content, particularly for the PC platform. The King segment develops and publishes interactive entertainment content and services, particularly on mobile platforms, such as Google's Android and Apple's iOS. The company was founded in 1979 and is headquartered in Santa Monica, CA. (See Full Profile)
Name | Chg % | Market Cap |
---|---|---|
Microsoft Corp. | $769.32B | |
Take-Two Interactive Software Inc. | $13.9B | |
Electronic Arts Inc. | $45B | |
Glu Mobile Inc. | $896.62M | |
Nintendo Co. Ltd. ADR | $48.41B |