Tencent Games 'Arena of Valor' to feature in Asian Games 2018

ANI  |  New Delhi [India] 

Games' 'Arena of Valor', one of the most popular and addictive MOBA games (multiplayer online battle arena), will be featured in the upcoming 2018

The Asian esports Federation (AeSF) and the ("OCA") announced its selection of a total of six games that have been included for the multi-sport event in later this year, including other popular games like Pro Evolution Soccer, League of Legends, Hearthstone, Starcraft II and Clash Royale. The 2018 edition of will include esports titles for the first time, although they will be demonstration events and will not be included in the overall medals tally.

A total of 45 nations will participate in the regional qualifiers of the esports category, out of which eight teams will be selected for the main rounds to be played in late August. Esports has been confirmed as a full medal event from the 2022 Hangzhou Each participating country's (NOC) will have the authority to pick their esports roster for the meet.

is a multiplayer online battle arena, a video game subgenre that has boomed in popularity due to the industry's growing esports scene. Since its launch in in 2015, has experienced immense growth and now boasts of more than 200 million monthly active players, making it one of the most popular mobile games in the world.

It has been the highest grossing game in China's iOS Top Grossing Chart with healthy metrics, double-digit growth in DAUs and strong growth in revenues on year-on-year basis. Games is also looking to conduct local esports tournaments for in

According to a recent report by 'eSports: Game On' eSports is on track to be a $1.5 billion industry by 2020 as it emulates the models of major league sports, complete with sponsorships, advertising, media rights, ticket sales and merchandise.

Excluding game publisher revenues, the category is on track to increase about 32 percent a year over the next couple of years, reaching $1.5 billion by 2020 according to a '2018 Global Esports Market Report'. The global esports audience will reach 380 million this year, made up of 165 million Esports Enthusiasts and 215 million Occasional Viewers.

(This story has not been edited by Business Standard staff and is auto-generated from a syndicated feed.)

First Published: Mon, June 04 2018. 16:15 IST