The $99 Xbox Adaptive Controller is designed to help gamers with disabilities play games however they can. An array of 19 customizable ports lets players plug switches, buttons, pressure sensitive tubes and other gear in the base and control any function a standard controller.
Published:
/
Caption:James Martin
/ Photo: James Martin/CNET
1
of 17
Mike Luckett, US Army Retired, Captain, left, is using the new Accessibility Controller at Microsoft's Inclusive Tech Lab at the company's Redmond, WA headquarters.
Published:
/
Caption:James Martin
/ Photo: James Martin/CNET
2
of 17
The Adatptive Controller features 19 AUX jacks on the back which can be used to customize a player's controls.
Published:
/
Caption:James Martin
/ Photo: James Martin/CNET
3
of 17
An array of accessories which plug into the new Adaptive Controller enable gamers to customize the controls however they like - the X button may be a foot pad, or the Y button may be a mouth-operated control.
Published:
/
Caption:James Martin
/ Photo: James Martin/CNET
4
of 17
Here, Luckett is playing using a standard Xbox controller in conjunction with the new Adaptive Controller.
Published:
/
Caption:James Martin
/ Photo: James Martin/CNET
5
of 17
Two of the available button accessories which can be used to customize the Adaptive Controller gaming experience.
Published:
/
Caption:James Martin
/ Photo: James Martin/CNET
6
of 17
Mike Luckett playing Xbox using the new Adaptive Controller last week.
Published:
/
Caption:James Martin
/ Photo: James Martin/CNET
7
of 17
"We're coming up on 2 billion people playing video games on this planet," Phil Spencer, the head of Microsoft's Xbox team, said last week. "As an industry, when you start to hit that kind of impact act in terms of the broad base of people that interact with your art form, I do think we have a social responsibility."
Published:
/
Caption:James Martin
/ Photo: James Martin/CNET
8
of 17
Prototype sketches of the Microsoft Adaptive Controller as it was being designed.
Published:
/
Caption:James Martin
/ Photo: James Martin/CNET
9
of 17
One of many Adaptive Controller prototypes which were worked and reworked with the help of disabled gamers and healthcare professionals.
Published:
/
Caption:James Martin
/ Photo: James Martin/CNET
10
of 17
The new Microsoft Adaptive Controller
Published:
/
Caption:James Martin
/ Photo: James Martin/CNET
11
of 17
The new Microsoft Adaptive Controller
Published:
/
Caption:James Martin
/ Photo: James Martin/CNET
12
of 17
The array of AUX ports on the new Microsoft Adaptive Controller used to customized the gameplay controls.
Published:
/
Caption:James Martin
/ Photo: James Martin/CNET
13
of 17
Mike Luckett inside Microsoft's Inclusive Tech Lab.
Published:
/
Caption:James Martin
/ Photo: James Martin/CNET
14
of 17
Published:
/
/ Photo: James Martin/CNET
15
of 17
Microsoft's Adaptive Controller undergoing quality control testing at the company's headquarters.
Published:
/
Caption:James Martin
/ Photo: James Martin/CNET
16
of 17
Microsoft's Adaptive Controller undergoing quality control testing at the company's headquarters.
Published:
/
Caption:James Martin
/ Photo: James Martin/CNET
17
of 17
Now Reading
Inside Microsoft's lab with the Xbox Adaptive Controller