ART DIRECTOR
Job Description
Skydance Interactive, known for Archangel, a futuristic mech combat game in virtual reality and PWND, a high-flying, pulse-pounding, multi-player rocket arena shooter, is now bringing the iconic phenomenon of The Walking Dead to the VR realm and is looking for a talented Art Director to lead the art team.
The Art Director will oversee the entire art vision, pipeline and production on a project, partnering with the lead designer and technical director to achieve creative goals at a high level of quality.
We believe small, focused, close-knit teams can move mountains, and strong but collaborative creative leadership is a key to that success. *Must have videogame experience.
Skills We Look For
- 10+ years of game industry art experience shipping AAA titles
- 5+ years of game industry experience as an Art Director
- Has shipped 2 titles as an Art Director
- Experience working in VR or an interest in VR required
- Establish and communicate strong artistic direction via style guides and art targets
- Work with internal and external partners to communicate and maintain product vision
- Encourage artistic development of the art staff through training and mentorship
- Proven ability to conceptualize, communicate and guide development’s artistic vision
- Manage and mentor artists on the team to reach their career goals, along with providing constructive feedback
- Show technical depth maintaining visual quality while maintaining game performance
- Track visual and artistic trends in the game industry, with an emphasis on next generation technology and techniques
- Demonstrate excellent creative, analytical and organizational skills
- Ability to work and contribute effectively and collaboratively in a team environment
- Passion for creating engaging, innovative, emotional and transformative player experiences
- Strong all-round skills in both 2D and 3D
- Solid understanding of popular games and their art direction
- Ability to prioritize art deliveries based on changing project needs
- Broad knowledge in relevant art disciplines including: concept, modeling, environments, lighting, VFX and UI/UX
- Ability to effectively direct and delegate to art leads
- Able to give effective critiques and take feedback and criticism
- Open-minded, motivating, and inspiring personality
- Demonstrate compelling vision and passion for the presented project
Pluses
- Shipped games for both PC and console
- Experience with UE
- Experience working with both internal and external IP and related stakeholders
- Bachelor's degree or equivalent work experience
*Link to portfolio or demo reel required