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Company Name:
Location:
Marina Del Rey, California
Country:
United States
Job Type:
Visual Arts
Position type:
Full Time
Platform
Enhanced / Virtual Reality
Minimum Number Of Professional Titles:
2
Experience Level:
Director
Education:
Some College

Art Director

 

ART DIRECTOR


Job Description


Skydance Interactive, known for Archangel, a futuristic mech combat game in virtual reality and PWND, a high-flying, pulse-pounding, multi-player rocket arena shooter, is now bringing the iconic phenomenon of The Walking Dead to the VR realm and is looking for a talented Art Director to lead the art team.


The Art Director will oversee the entire art vision, pipeline and production on a project, partnering with the lead designer and technical director to achieve creative goals at a high level of quality.


We believe small, focused, close-knit teams can move mountains, and strong but collaborative creative leadership is a key to that success. *Must have videogame experience.


Skills We Look For

  • 10+ years of game industry art experience shipping AAA titles
  • 5+ years of game industry experience as an Art Director
  • Has shipped 2 titles as an Art Director
  • Experience working in VR or an interest in VR required
  • Establish and communicate strong artistic direction via style guides and art targets 
  • Work with internal and external partners to communicate and maintain product vision
  • Encourage artistic development of the art staff through training and mentorship
  • Proven ability to conceptualize, communicate and guide development’s artistic vision
  • Manage and mentor artists on the team to reach their career goals, along with providing constructive feedback
  • Show technical depth maintaining visual quality while maintaining game performance 
  • Track visual and artistic trends in the game industry, with an emphasis on next generation technology and techniques
  • Demonstrate excellent creative, analytical and organizational skills
  • Ability to work and contribute effectively and collaboratively in a team environment
  • Passion for creating engaging, innovative, emotional and transformative player experiences
  • Strong all-round skills in both 2D and 3D
  • Solid understanding of popular games and their art direction
  • Ability to prioritize art deliveries based on changing project needs
  • Broad knowledge in relevant art disciplines including: concept, modeling, environments, lighting, VFX and UI/UX
  • Ability to effectively direct and delegate to art leads
  • Able to give effective critiques and take feedback and criticism
  • Open-minded, motivating, and inspiring personality
  • Demonstrate compelling vision and passion for the presented project

Pluses

  • Shipped games for both PC and console
  • Experience with UE
  • Experience working with both internal and external IP and related stakeholders
  • Bachelor's degree or equivalent work experience

 

*Link to portfolio or demo reel required

 


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