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Company Name:
Location:
Agoura Hills, California
Country:
United States
Job Type:
Visual Arts
Position type:
Full Time
Platform
PC / Windows, Playstation 4, Xbox One
Minimum Number Of Professional Titles:
3
Experience Level:
Mid-Senior Level
Education:
High School or equivalent

Senior 3D Artist (Generalist)

Visual Concepts is one of the world’s top game development studios with a flat, entrepreneurial, and non-corporate work environment. We have a proven track record having shipped over 100 multi-SKU titles to great critical acclaim.

Our studios in Agoura Hills, CA and Novato, CA are committed to gaming and technical innovation and offer top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.

We are seeking a self-motivated and experienced 3D artist that’s ready to join our art team. As a 3D generalist, you’ll be asked to help with a variety of tasks involved in the creation of art assets such as modeling, texturing and lighting. We’re looking for someone who’s interested in taking initiative and is passionate about making high quality games. We’re constantly challenging ourselves to push the boundaries and looking for someone who is up for that challenge as well!  Willingness to take on a variety of 3D art related tasks depending on the current needs is important.

Job Responsibilities Include:

  • Model high and low poly assets for real-time game development
  • Collaborate closely between Art departments, Mocap, Engineers and Presentation Producers
  • Create textures using Photoshop and Substance Painter/Designer for proprietary game shaders
  • Coordinate with outsourcer, and review and integrate assets, making fixes/improvements
  • Organize and manage assets and tasks to meet deadline constraints

Minimum Requirements:

  • 5+ years of relevant work experience
  • Have shipped 3+ successful products
  • Ability to create high quality high and low poly models and textures
  • Technical knowledge about real-time shader creation as well as PBR workflow
  • Independently self-motivated, team player with excellent communication skills
  • Detail oriented and very organized is a MUST
  • Knowledge of basic rigging in 3D software, like Maya
  • Experience with various software packages including Photoshop, Substance Designer and Painter
  • Animation skills a plus

Desired Skills:

  • Strong art skills with expert knowledge of Maya, Photoshop, Substance designer/painter and/or other technologies utilized in the production of game art
  • Strong graphic design/layout skills
  • Strong eye for details and texture creation
  • Strong communication skills
  • Ability to learn new software tools and technologies
  • Ability to work in a team setting, under deadlines and time constraints
  • Ability to troubleshoot technical problems
  • Adaptable to changing deadlines and priorities
  • Create FX using in house particle system
  •  Rig simple to more complex mechanical assets.
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