Nerds in action

Video games are considerably trickier to produce, minute for minute, than films

Devangshu Datta 

Blood, Sweat, and Pixels  The Triumphant, Turbulent Stories Behind How Video Games Are Made Jason Schreier  HarperCollins 278 pages; $15.99 The global video games industry is worth over $101 billion in 2016 revenues and is growing at 8 per cent a year. That dwarfs the movie industry, which logged around $40 billion in 2016 box office receipts across the world. Of course, films have large alternate revenue streams, from home-DVDs to franchised products, spin-off books, in-story product placements, ads on TV re-runs, and so on. There is a huge literary corpus ...

First Published: Wed, November 01 2017. 22:41 IST